Difference between revisions of "Submissions talk:2019/Nontraditional Scholarship: Evaluation and Citation"

From WikiConference North America
Jump to navigation Jump to search
Line 1: Line 1:
 
==Assorted resources==
 
==Assorted resources==
 
(List in progress)
 
(List in progress)
 
* Open Access Tracking Project: [http://tagteam.harvard.edu/hubs/3/tag/oa.genres news about new genres]
 
 
* [https://www.casrai.org/credit.html CRediT (Contributor Roles Taxonomy)]
 
 
 
=== ... ===
 
=== ... ===
 
* Wikipedia articles:
 
* Wikipedia articles:
Line 34: Line 29:
   
 
=== ... ===
 
=== ... ===
 
* Open Access Tracking Project: [http://tagteam.harvard.edu/hubs/3/tag/oa.genres news about new genres]
  +
 
* [https://www.casrai.org/credit.html CRediT (Contributor Roles Taxonomy)]
  +
 
* University of Victoria. The Endings Project: Building Sustainable Digital Humanities Projects. [https://projectendings.github.io/resources/ Resources]
 
* University of Victoria. The Endings Project: Building Sustainable Digital Humanities Projects. [https://projectendings.github.io/resources/ Resources]

Revision as of 13:42, 14 October 2019

Assorted resources

(List in progress)

...

...

  • Daniel J. Cohen and Joan Fragaszy Troyano, editors. 2012. Closing the Evaluation Gap. Journal of Digital Humanities 1, No. 4. Issue devoted to evaluating digital scholarship
  • Pierre Bélanger, Robert Darnton, Jessica Polka, Peter Suber, and Suzanne Wones. 2017. New Genres for Scholarship. A panel discussion presented by the Harvard Library Office for Scholarly Communication, December 7, 2017. https://dash.harvard.edu/handle/1/34565403
  • Elizabeth Lane Lawley. 2019. Publication and Evaluation Challenges in Games & Interactive Media. In Proceedings of the 13th International Conference on the Foundations of Digital Games (FDG ‘19). San Luis Obispo, CA, USA. https://scholarworks.rit.edu/other/919/
  • University of Virginia Scholars' Lab blog. 2019. Archiving DH. Part 1, 2, 3, 4.

...

  • University of Victoria. The Endings Project: Building Sustainable Digital Humanities Projects. Resources